ZEF wrote:The reason I didn't know SooperLooper worked this way is because I never launched it as a standalone to check out how it works. As a standalone, I discovered that I could drag the window to reveal more loops. Then using the key bindings 1,2,3, I could select the different loops. (That never happened in the AU). I recommend to anyone having trouble with the AU to launch the standalone App first in order to grasp how it is designed to work before diving into AU land.
ZEF wrote:my worthless 2 cents: I find the naming conventions to be a little bit confusing. What is a "loop"?
In the SooperLooper menu it says add loop. To me I thought that's what I was doing every time I hit overdub, or added a new layer of sound. I personally consider an SL loop more of a "loop group", "loop track" or "channel" or something like that.
I consider all of the overdubs recorded onto a single SL Loop as individual loops because they are not destructively rendered as 1 pattern, it is still possible to play with them using "undo" + "redo".
Or maybe I could call what I record to be a "cycle" instead of a loop. And that each SL Loop can contain many layers of "cycles".
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